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OverlayAfterTransform

property

Delphi
property OverlayAfterTransform: Boolean read GetOverlayAfterTransform write SetOverlayAfterTransform default DEF_OverlayAfterTransform;
C++Builder
__property bool OverlayAfterTransform = {read=GetOverlayAfterTransform, write=SetOverlayAfterTransform, default=0};
C#
public bool OverlayAfterTransform { get; set; }
VB.NET
Public Property OverlayAfterTransform As Boolean
C++/Qt
BOOL GetOverlayAfterTransform ();
void SetOverlayAfterTransform (BOOL Value);

Used to specify if the graphics and text overlays are performed before or after the transforms (like video rotation, cropping, etc...).

Default value : false (overlays before transforms).

When this property is enabled and VideoProcessing_Rotation is used, any drawing performed from the OnFrameOverlayUsingDC event will be rotated.

To retrieve the initial coordinates and prevent the drawing to be rotated, use the RetrieveInitialXYAfterRotation.