v360_MouseAction
Delphi
property v360_MouseAction: TV360_MouseAction read Getv360_MouseAction write Setv360_MouseAction default DEF_v360_MouseAction;
C++Builder
__property TV360_MouseAction v360_MouseAction = {read=Getv360_MouseAction, write=Setv360_MouseAction, default=2};
C#
public TV360_MouseAction v360_MouseAction { get; set; }
VB.NET
Public Property v360_MouseAction As TV360_MouseAction
C++/Qt
TV360_MouseAction Getv360_MouseAction ();
void Setv360_MouseAction (TV360_MouseAction Value);
360° video: specifies how the mouse can control the motion in the 360 video.
When enabled:
-
the motion of the mouse controls the point of view (horizontal / vertical)
-
the mouse wheel controls the output angles (zoom)
TV360_MouseAction possible values:
ma_Disabled: the mouse does not control the point of view.
ma_MouseUp: the point of view is updated when releasing the mouse button
ma_MouseMove: the point of view is updated while the mouse is moving
Note that the point of view can also be updated programmatically with v360_SetYawPitchRoll or v360_AddYawPitchRoll.